
Incense Herbs Prerequisites: Beginning of game, from job board. Bahir Prerequisites: After completing "First Assignment" Rewards: 3,500 Survivor XP, $697, Blueprints for a Toxic Grenade (found during mission, in drug store). Rewards: Badass blueprint, Fire Launcher blueprint, Holy Ghost blueprint, Puff Puff Pass blueprint, GTFO blueprint. Rewards: Electrician Blueprint Escorts Prerequisites: Before you leave the Slums for Old Town.

Electronic Parts Prerequisites: After Killing your first Bolter. Side missions with blueprint rewards To save you some time, here are the list of missions with Blueprint rewards: Blocks for the Boy Prerequisites: Completing "University" mission.

In some cases it's simply a case of completing a core mission whilst others require you to kill a particular enemy. If you're looking for some of the games Blueprints then Side Missions are a great way to get those but it's important to know which missions offer the best rewards and how you unlock those side missions.

In this post you'll find a complete list all of the side missions in the game together with their prerequisites and rewards. Dying Light has a great selection of core missions that'll keep you busy for days but it's the side missions that offer some of the real challenges, guaranteed Blueprints and additional XP rewards for your skill trees.
